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Estimate the development hours and budget behind one finished hour of training, using the benchmark ratios the field actually cites.
Estimate the development hours and budget behind one finished hour of training, using the benchmark ratios the field actually cites.
Finished learning hours are multiplied by a development ratio, then by your blended hourly rate. The ratio is the whole estimate; everything else is arithmetic.
Development hours = finished hours x the ratio for your complexity level and chosen position in its range.Cost = development hours x blended hourly rate.Calendar time = development hours divided by the hours per week you can actually give it.AI-adjusted hours = development hours x (1 minus your measured time saving).Ratios are the Chapman Alliance benchmark: Level 1 basic 49 to 125 hours per finished hour, Level 2 interactive 127 to 267, Level 3 simulation 217 to 716, classroom instructor-led 34 to 49.
That study dates from 2010 and is still the most-cited benchmark in the field. Treat it as a planning anchor, not a quote.
The AI saving defaults to zero on purpose. There is no credible published benchmark for AI-assisted development ratios, so the only honest number is one you have measured on your own work.
Because the finished hour is the last step. The ratio covers analysis, outlining, scripting, storyboarding, media production, building it in the authoring tool or LMS, quality assurance, accessibility work, review cycles with subject-matter experts, and the rebuild after the first review. People estimate the building and forget the eight other phases, which is why internal estimates run low by a factor of three or more.
Level 1 is text, images, narration, and a quiz at the end. Level 2 adds real interaction: branching, drag-and-drop, scenario questions with consequences, custom media. Level 3 is simulation, software emulation, serious game mechanics, or anything with a scoring model behind it. Most corporate training that people describe as interactive is Level 1 with a few clicks, so pick the honest level rather than the flattering one.
Nobody credible has published a benchmark yet, so this tool will not invent one. What the evidence does support is that AI moves time rather than removing it: less time drafting and more time verifying, because the review burden goes up when the draft looks polished but the facts are unchecked. Run one module, log the hours honestly, and enter your own number here. That measured figure is worth more than any vendor claim.
For planning, yes, with judgment. Authoring tools have improved and templates have reduced build time, while accessibility requirements, mobile testing, and review governance have added work that did not exist in 2010. The two roughly offset. The ratio is a starting anchor you adjust with your own history, which is what any experienced estimator does with any benchmark.
No. This is development labour only: the cost of making the content. Platform licensing, hosting, and administration are a separate line, and the WordPress LMS cost calculator on this site handles that side.